COACHELLA 2019

Tierra Whack

After the success of Whack World, we wanted to raise the bar of the festival experience. Everything was developed in-house, from R&D to the final live execution–and yes, her inflatable dress was remote controllable.

Projects

Area Of Work

Live & Brand Experiences

Services

Creative direction

Creative production

Art direction

Interactive design

Media direction

Design

3D / 2D Animation

Stage design / Scenography

Show design

OUR VISION

Tierra and Gentilhomme share a passion for uncanny, grotesque and catchy aesthetics, but most importantly, a strong desire to connect with the audience and make them part of the show.

OUR APPROACH

We did a full body photogrammetric scan of Tierra, then created complex 3D simulations in Houdini and developed custom 3D interactive technologies making the visual react to music and voice and respond to the audience.

Credits

Creative Director Thibaut Duverneix

Executive Producer Sophie Bisson

Multimedia Director Amélie Petit Jean

Designer & Art Director Mathieu Léger

Project Manager Lucie Brillouet

Producers Frédérique St-Pierre, Marie-Lou Bouchard

Assistant Art Director Renée Lamothe

Video Artist Josselin Bey

Interactive Performer Marouane Sahbi

Creative Technologists Étienne Garon-Vincent, François de l’Isle, Marouane Sahbi

3D Artists Étienne Garon-Vincent, Jérôme Routhier, Simon Bradfer

Props Fabrication Joshua Stricklin

3D Scan The Scan Truck

Partners

Tierra Whack

Coachella