AN IMMERSIVE FUNGITAL GAME

Fungimushi

Mushrooms are magical and mysterious interconnected creators of our world. At once an arcade game and a virtual experience, Fungimushi invites users to shape their own mycelium landscape with physical movement.

Projects

Area Of Work

Plug & Play Creations

Services

Creative direction

Creative production

Art direction

Interactive design

Design

3D / 2D Animation

OUR VISION

Taking place amidst a fantastical fungi universe, players team up to find the best way to solve the puzzle platformer in front of them. Increasingly, lines between our tangible and intangible worlds are blurred, carving a path for a new type of play. At Gentilhomme, we blend boundary-pushing technology with worldbuilding to create unique moments of magic.

OUR APPROACH

To guide Fungimushi through charming and evil worlds, move wooden blocks across a surface. Physically add and slide them to align logs along Fungimushi’s path to traverse the threatening forest. Careful, multiple obstacles will appear along the way and time is of the essence! React quickly and use your blocks sparingly while discovering what lies in the shadows.

Credits

Executive Creative Director Thibaut Duverneix

Executive Producer Johanna Marsal

Creative Director Guillaume Cardell

Art Director Mathieu Léger

Multimedia Director Lucie Brillouet

Production Coordinator Angèle Beaufront

Creative Technologist & Sound Designer Marouane Sahbi

Motion Designer, 3D Unreal Engine Artist & Concept Artist Miriam Diana Pelletier

3D Unreal Engine Artists Étienne Garon-Vincent, François de l’Isle

Motion Designer, 3D Printing & Game Designer Arnaud Mellinger

Photographer, Editor & Motion Designer Maxime Roux